Kamijou Touma is a student living in Academy City, a highly advanced place in terms of technology. Despite being gauged as a level zero esper (no powers), he possesses on his right hand the Imagine Breaker, an ability that negates any power whatsoever. Touma finds a young girl named Index who is trying to run away from Necessarius, a powerful magic organization that she is member of. Blessed with the skill of memorizing any sort of information, she holds 103,000 forbidden magical books within her head. As science and magic cross paths, Touma must face several dangers amid espers and magicians who appear at the exciting scientific town.
Mina Tepeş, the Princess of the ancient covenant and ruler of all vampires, wants her race to stop hiding from the humans. Using her vast wealth, she has paid off Japan's entire national debt and by doing so, gained the right to create a district off Japan's coast that is to become the future haven to vampires worldwide. But when she finally attempts to make public the existence of vampires to the world some politicians, terrorists and rival factions are plotting to assassinate Mina before she has a chance to get Japan's and international recognition for the Vampire Bund. Now she must rely on her strength, cruelty and those closest to her, while trying to make a normal life.
In a far distant future, humanity has embraced the Fractale system as the ultimate path towards utopia. Comprised of several trillion networked computers, Fractale was created in the 22nd century to promote a peaceful lifestyle for the entire world in exchange of a periodic recovery of personal data from individuals through terminals located within their bodies. Living in a rocky coast region, Clain is a young boy fascinated by old technology. After helping a girl named Phryne, she gives him a pendant before disappearing by the next morning. Accessing the data from the peculiar gift, Clain ends up summoning a girl-shaped avatar named Nessa. Together they start a journey as they discover the truth behind the Fractale system.
GOSICK takes place in 1924 in a small, made-up European country of Sauville. The story centers on Kazuya Kujo, the third son of a Japanese Imperial soldier, who is a transfer student to St. Marguerite Academy, where urban legends and horror stories are all the rage. There he meets Victorique, a mysterious yet beautiful and brilliant girl who never comes to class and spends her days reading the entire content of the library or solving mysteries that even detectives can't solve.
Minato Sahashi is extremely intelligent, yet due to his inability to cope under pressure has failed the college entrance exam twice. As a result he has been branded an idiot and loser by many. One day after talking to his yet again disappointed mother he comes into contact with a girl named Musubi who was under attack. The girl runs but takes him with her and soon finds that Minato, while unknown to him, is an Ashikabi, one of the mysterious set of masters that have the genetic trait that can become partners with some of the 108 cute girls, buxom women, and bishōnen called "Sekirei". The reason for the partnership allows the Sekirei to use all their power to win in the competition held by the mysterious MBI corporation.
Ordinary high schooler Yoshiharu gets pulled into a time slip to the warring states period. There he meets Nobuna Oda - not Nobunaga, Nobuna. In this world, all the famous warlords of the era are female. Nobuna recruits Sagara, who she dubs "Monkey," to help her in her quest to rule the world.
In the "Great Disaster," Japan has been thrown into chaos by onmyouji (a kind of magician). Harutora Tsuchimikado was born into an onmyouji family, but has no power whatsoever. His childhood friend Natsume (another member of the Tsuchimikado family) appears to him one day to take him up the promise he made long ago to become her shikigami (familiar). A battle between onmyouji is about to begin.
Junior High student Jimon Asuta is in a fix. He had a big fight with his dad and was kicked out of the house. With no money and no place to live he shares the last of the food with an unusual little girl he encounters. It turns out she is Venera the Great, the leader of the secret organization Zvezda and committed to conquering the world. At first he thinks it is just a little girl's fantasy, but strange events with weird technology soon prove that Zvezda is, in fact, for real.