You Sato is a new high school student living in the dorms. While seeking cheap eats at the local market he finds himself beat up and semi-conscious with fleeting glimpses of a girl during the moments of his collapse. As his memories recover the next day, he discovers that trying to purchase half priced lunchboxes can be hazardous to his health as free-for-all fights with local students for the discounted food is the nightly routine. The girl from the night before, Sen Yarizui, is an upper classmate known as the Frozen Witch and is one of the local Wolves who dominates the area. She educates him on the rules of the game where Wolves eat well while Dogs settle for cup ramen. With fellow first year student Hana Oshiroi, a fetishistic germaphobe, You Sato sets out to discover if he too has what it takes to be a Wolf and taste the sweet victory of half priced boxed banquets or wallow in the bitter defeat of reconstituted noodles and salty broth in a styrofoam bowl.
In the near future, Tokyo was left flattened as a result from a great earthquake. A new city, MegaTokyo, was then recreated due in no small part from the aid of a multi-million dollar company, Genom Corp. Genom created and mass-produced biomechanical creatures called Boomers to aid in the restoration of MegaTokyo. When the Boomers began to run out of control, the ADPolice at first tried to stop them, but they proved to be far more difficult to deal with than was first imagined. Under the ever looming Boomer threat, a group of four girls from varying degrees of society banded together. Calling themselves The Knight Sabers, they were the only ones with enough firepower and resourcefullness to defend the fledgling MegaTokyo from Genom and its berserk Boomers.
The Empire of Britannia has invaded Japan using giant robot weapons called Knightmare Frames. Japan is now referred to as Area 11, and its people the 11's. A Britannian who was living in Japan at the time, Lelouch, vowed to his Japanese friend Suzaku that he'd destroy Britannia. Years later, Lelouch is in high school, but regularly skips out of school to go play chess and gamble on himself. One day, he stumbles on terrorists 11's who've stolen a military secret and is caught by a member of the Britannian task force sent after them, who is Suzaku. As the rest of the squad arrives, Suzaku is shot for disobeying orders, while the military secret, a young girl, gives Lelouch the power of Geass, which makes anyone obey any order. While Suzaku is secretly made the pilot of Britannia's brand new prototype Knightmare, Lancelot, Lelouch becomes the masked Zero to lead the rebellion to destroy Britannia once and for all.
It's been one year since the failure of the Black Rebellion and the supposed death of Zero. Britannia has assigned Area 11 a "correctional education" status, where Elevens are made an example of by brute force, to try to prevent any future uprisings and suppress rebellious thoughts. Unsuspecting high school student Lelouch, oblivious to his rebellious past as Zero, stumbles upon a scheme on his life and the life of a mysterious woman known as C.C., who reveals to him his forgotten purpose and his "true" self. Destroying his assailants and declaring himself Zero once again, Lelouch sets out to finish what he started.
Kokonotsu “Coconuts” Shikada dreams of becoming a famous manga artist. The only problem—he’s terrible. His real talent is selling the complex and delicious snacks in his father’s “dagashi” shop. He never thought much about the family business until the trendy, eccentric Hotaru showed up. As a lover of “dagashi,” she can’t let his talent go to waste and decides she won’t stop ‘til she’s sold him on sweets.
In Tokyo, an impenetrable field known as "Hell's Gate" appeared ten years ago. At the same time, psychics who wield paranormal powers at the cost of their conscience also emerged. Hei is one of the most powerful of these psychic agents, and along with his blind associate, Yin, works for one of the many rival agencies vying to unlock the mysteries of Hell's Gate.
Masamune Izumi is a light novel author in high school. His artist, known only as "Eromanga Sensei" is reliable but Masamune has never met him and assumes he's just a perverted otaku. Masamune's little sister is Sagiri, a shut-in girl who hasn't left her room for an entire year. She even forces her brother to make and bring her meals when she stomps the floor. Masamune wants his sister to leave her room, because the two of them are each other's only family.
One day Masamune discovers that Eromanga Sensei and Sagiri are one in the same. Further chaos erupts between the siblings when a beautiful, female, best-selling shōjo manga creator becomes their rival.
Naota is a normal Japanese 6th grade boy (although a little cynical), but when his older brother leaves for America to play baseball, his brother leaves his 17 year old girlfriend Mamimi behind. Mamimi is sending mixed signals and advances to Naota, and he doesn't know what to do about her. But to make matters worse, Naota's world is totally turned upside down when he is run over by a woman on a Vespa. During their first encounter, she hits him over the head with her guitar, which then causes a horn to grow out of his forehead. She calls herself "Haruko" and her presence changes Naota's life to even further insanity.
Keita Amano is a lonely young man who loves video games; Karen Tendō is the beautiful president of the video game club; Chiaki Hoshinomori constantly fights with Keita; and Tasuku Uehara puts on a facade of being satisfied with his life in the real world, but he in truth loves video games.
In 2027, Motoko Kusanagi is a highly skilled agent of the military that meets Daisuke Aramaki, former soldier who is currently the chief of Public Security Section 9. Their encounter sparks the assembly of an elite new unit within Section 9. This is a prequel to the Ghost in the Shell Series.
Umaru is a renowned beautiful 16-year-old girl in town, living with her elder brother Taihei. She acts a perfect sister with a kind heart, intelligence and popularity, who everybody admires. So who would believe how true Umaru is at home? Sleeping, gaming, watching TV, eating junk food, drinking cola that's almost all she does at home, leaving all the housework to her brother.
Her camouflage is so perfect that when one of her classmates visits her home by surprise and witnesses true Umaru, she pretends as if she is Umaru's younger sister. Taihei is always swayed by Umaru's gap between ostensible face and spoiled life, but he cannot hate his comical and somehow lovable cute little sister!
An art student named Jin Mikuriya carves a statue from the wood of the Kannagi tree only to have the statue come to life in the form of a goddess, who has now taken over the statue. He and "Nagi" work together to destroy the impurities that are gathering in the town.
High school student Homura Suzuko has returned to Ikebukuro, the town where she grew up. But when she gets to school, she finds she has trouble fitting in with the rest of the class. One day, she decides that if she learns to play the card game Wixoss, she might be able to make some friends. She buys a deck set, and when she opens it, the girl on one of the cards begins to move, and speak. "Welcome, Selector." Selectors must battle for control of the five coins that hold all their memories. If they can retake all the coins, they win, and can leave the game. But if they lose, as a penalty--
Disowned by his father, Jugo Yama has run away from home to the island of Nanae. He begins to live by himself, only to discover his room is haunted by the ghost of Nanana Ryugajo. She was murdered ten years ago, and her killer must be found before she can rest in peace. Before her death, Nanana collected things from all over the world and hid them throughout the island. Using the mysterious powers of these hidden items, they should be able to find the culprit. As Jugo begins his hunt for her collection, however, he discovers he's not the only person searching.
Takeya Yuki is in love with the school. For her, it's a wonderful place, where she enjoys her school activities, especially the activities of her club: School Life Club. The club has Rii-chan as the president, Kurumi-chan as another member, and the teacher, Megu-nee, always there for them. Yes, she is in love with her school... in her mind. Because, for her, the reality of the school and their club's activities is way too hard to be perceived...
Steins;Gate is set in the summer of 2010, approximately one year after the events that took place in Chaos;Head, in Akihabara. Physical locales of Akihabara like the Radio Kaikan building can be spotted in the game. According to Chiyomaru Shikura, who headed the planning of Steins;Gate, Akihabara was chosen because it is an easy place for acquiring hardware parts, which makes it the ideal place for people interested in inventing and tinkering with things. The notion of time and time traveling are the main themes of the game. The concept of cause and effect is featured prominently in the game as the protagonist travels back in time numerous times to perform different actions in an attempt to alter what has happened in the future.
Dating sim master Keima Katsuragi wants nothing more than to immerse himself in the 2D world, chasing digital girlfriends. But when the so-called "Capturing God" answers a mysterious email from an unknown sender, Keima finds himself chasing down real-life ladies in an attempt to help the peppy demon Elsie de Lute Irma capture "lost souls" escaped from the depths of hell. Now, lest the explosive collar around his neck detonate, Keima must convince various girls to fall in love with him in order to scare out the souls hiding in their hearts.
K?sei Arima was a piano prodigy until his mother died when he was eleven years old. The shock of losing her made him lose any interest in piano, and his life has felt monotonous ever since. Then, when he's fourteen, his childhood friend Tsubaki introduces him to her classmate Kaori, a free-spirited violinist. Her enthusiasm reignites his interest in music and in life.