Rookie lawyer Ryūichi Naruhodō faces his first murder case; the accused defendant is his grade school classmate Masashi Yahari. With limited evidence, logic has become the only weapon Naruhodō has in order to turn the case around when all the odds are stacked against him.
When Kōichi Sasakibara transfers to his new school, he can sense something frightening in the atmosphere of his new class, a secret none of them will talk about. At the center is the beautiful girl Mei Misaki. Kōichi is immediately drawn to her mysterious aura, but then he begins to realize that no one else in the class is aware of her presence.
In the year 2021, mankind was defeated by Gastrea, a parasitical virus, and is forced to live within a wall made of Varanium Monoliths, a metal that is able to subdue Gastrea. Soon, the "Cursed Children", children born with the Gastrea virus who are able to control it—which gives them superhuman abilities—were discovered. Due to the Gastrea virus' intervention, the Cursed Children could only be female. Civil Securities are formed to specialize in fighting against Gastrea, operating with the pair of an Initiator, who are cursed children, and a Promoter, serving to lead the cursed children. Ten years after the war, Rentarō Satomi, a high school student who is also a Promoter in his childhood friend Kisara Tendō's Tendō Civil Security, along with his Initator Enju Aihara, receives a secret mission to prevent the Tokyo Area's destruction.
When he was a child, Murakami was friends with a girl he called Kuroneko. One day, while trying to prove the existence of aliens to Murakami, she is killed in an accident that he barely survives. Guilty of his role in the accident, Murokami decides to dedicate his life to proving that aliens exist. Then, one day, a new student with mysterious powers transfers into his class who not only looks a lot like Kuroneko, but is named Kuroha, Neko.
Sakamoto Ryota is an unemployed 22 year old who lives with his mother and spends his days doing nothing but playing video games. In the real world, there may be nothing special about him, but online, he's one of the world's top players of the combat game called Btooom. One day, he awakes on what appears to be a tropical island, though he has no memory of how he got there or why. While exploring the island, Ryota runs into a mysterious being who attacks him by throwing a strange looking bomb at him. Ryota then realizes that both his life is in danger, and that he has somehow become trapped in a real-life version of his favorite game. Ryota and the other "players" must now survive through the nightmare to figure out the reason why they ended up in the game in the first place.
Six years following the events of Chaos:Head, a new string of deaths similar to the New-Gen murders have started up in the newly rebuilt Shibuya area. These incidents have taken the attention of a Highschooler: Takuru Miyashiro, and the newspaper club. Investigating the incidents of the present as well as their connection to the events of the New-Gen Crimes Takuru and his friends find themselves being pulled deeper into the incidents than they ever believed possible.
Makoto Naegi is under suspicion of treason after shielding a remnant of Despair. The Future Foundation, founded to save the world from chaos caused by Ultimate Despair, gathers to decide his punishment when they are captured by Monokuma. Thrusted into an ultimate death game, they must find the true traitor and kill him if they hope to survive. The tale of despair in which hope kills hope begins.
Yagami Light is an ace student with great prospects, who's bored out of his mind. One day he finds the "Death Note": a notebook from the realm of the Death Gods, with the power to kill people in any way he desires. With the Death Note in hand, Light decides to create his perfect world, without crime or criminals. However, when criminals start dropping dead one by one, the authorites send the legendary detective L to track down the killer, and a battle of wits, deception and logic ensues...
After death, humans go to either heaven or hell. But for some, at the instant of their death, they arrive at the Quindecim, a bar attended by the mysterious white-haired Decim. He challenges them to the Death Game, wherein they wager their lives and reveal their true natures. Decim himself is the ultimate arbitrator of who wins and who loses, who lives and who dies.
After death, humans go to either the eternal void or are reincarnated. However, where there's doubt as to were to place some occasional souls, these instead arrive at bar Quindecim, with no memories of having died. Decim, the bartender, challenges them to the Death Game, wherein they wager their "lives" and reveal their true natures. Decim himself is actually an arbiter in charge of deciding the fate of those that arrive at Quindecim - by pulling the darkness from deepest within them, he judges their ultimate fate.
Eleven years after the introduction of internet-connected, augmented reality eyeglasses and visors, Yoko Okonogi moves with her family to Daikoku City, the technological center of the emerging half-virtual world. Yoko joins her grandmother's "investigation agency" comprised of children equipped with virtual tools and powerful metatags. She quickly crosses paths with Yoko Amasawa, an expert hacker of the virtual environment, as Amasawa relentlessly seeks to "unlock" the mystery of a computer virus that emerges from an inaccessible corrupted space.
Half a year after the turmoil that rocked the entire city of Ikebukuro, peace has once again returned to the city, and people are living each day normally. The high school students enjoy their days of youth as the strongest and most dangerous man of Ikebukuro works diligently. The informant plots (or plans) a new scheme and the headless rider is pursued by the cops as she rides through the night... But soon this normal will be cut short by the abnormal. Slowly but surely, the unknown will seize the city and face an all new storm.
Second cours of the second Durarara!! season.
Satoru Fujinuma is a struggling manga artist who has the ability to turn back time and prevent deaths. When his mother is killed he turns back time to solve the mystery, but ends up back in elementary school, just before the disappearance of his classmate Kayo.
GOSICK takes place in 1924 in a small, made-up European country of Sauville. The story centers on Kazuya Kujo, the third son of a Japanese Imperial soldier, who is a transfer student to St. Marguerite Academy, where urban legends and horror stories are all the rage. There he meets Victorique, a mysterious yet beautiful and brilliant girl who never comes to class and spends her days reading the entire content of the library or solving mysteries that even detectives can't solve.
A dream of falling from the sky...and then birth. Rakka is born from a large cocoon into the Old Home, greeted by a group of females with small wings on their backs and shining halos above their heads. Soon Rakka's own wings grow, a halo is placed on her head and she is told that she must work in the nearby town of Grie. She soon realizes that the town and the entire world they live in are confined behind the Wall, a tall, impenetrable wall that none except the mysterious Toga are allowed to exit.
"Minimum" - a special inborn power found in a limited number of human beings, known as "minimum holders." In Yokohama, the detective team Hamatora, formed by two minimum holders named Nice and Murasaki, comes across information connected to a serial killer being pursued by their old friend Art. It turns out all the victims are minimum holders like them. Unwillingly at first, the two detectives become involved in the investigation.
Narumi Fujishima is an ordinary high school boy who remains isolated from his fellow classmates. One afternoon fellow classmate Ayaka Shinozaki invites Narumi to join the gardening club and introduces him to a reclusive detective named Alice. Alice hires Narumi as an assistant and puts him to work solving the strange mysteries of Angel fix, an illegal drug. Little does he know it could put him and Ayaka in serious trouble.
Hotaro Oreki doesn't like to do things that he considers a waste of energy. However, things start to change when he enters high school because even though he does not want to join any non-compulsory school activities, his older sister requested that he join the memberless Classic Literature Club so that it won't get abolished. Unbeknownst to him, another student, Eru Chitanda, already planned to join; but instead of being free from club obligations, Hotaro eventually joined as he is strangely unable to refuse or escape from Eru's passionate gaze of curiosity. Together with his friends Satoshi and Mayaka, they began to discuss a variety of mysteries in school that only H?tar? seems to be able to solve, including the mystery that lingered on from Eru's childhood memory.
Himari Takakura passes away after going out on a trip with her brothers, twins Kanba and Shōma. She was, however, miraculously saved by a spirit in a penguin-shaped hat. In return for her extended life, the twins must search for an item known as the Penguin Drum with the aid of three penguins, which are visible only to the siblings.
The incidents which occurred on August 14th and 15th bring a group of young boys and girls together… They are members of a group they call themselves the "Mekakushi Dan" (Blindfold Organization) and each member possesses a strange power involving their eyes.
Nine idiosyncratic individuals are linked by the "Chōjō Kagaku Kirikiri Basara" occult summary blog run by 17-year-old second-year high school student Yūta Gamon. Little incongruities that occur around these nine eventually lead to a larger, unimaginable event that may alter what is considered common sense in this world.
During the month of October of his third year in high school, Koyomi Araragi is introduced to a transfer student named Ougi Oshino by his underclassman Kanbaru Suruga. Ougi tells Koyomi that she has something she wishes to consult with him. When she draws the map of Naoestu High School, she finds something peculiar. This discovery reveals a tale that wasn't meant to be told, and this makes Koyomi's high school life totally different. This is the story that brings to light “what” makes Koyomi Araragi. This is the story that reveals the “beginning” of everything.
In the spring when the cherry blossom petals fall, Yū Narukami moves to Yaso Inaba to live with his uncle and cousin due to his family's circumstances. He transfers to Yasogami High School, where his event-filled school life begins. However, when serial murders begin occurring in the peaceful town, Yū is awakened to the power of his heart turned to physical form: A Persona. Within these new mysteries is Marie, a resident of the alternate world, the Velvet Room, who has no memories of her past. Together with his friends, Yū must solve all the riddles set in front of him and save Yaso Inaba from further violence.
After experiencing a bizarre dream, Madoka Kaname, a kind 14-year-old girl, encounters a magical creature named Kyube. Madoka and her friend Sayaka Miki are offered the opportunity of gaining magical powers if they agree to make a contract with the strange little being. He will also grant them one wish, but in exchange they shall risk their lives by accepting the responsibility of fighting witches. Invisible to human eyes, witches are catalysts of despair in the areas they inhabit. An ally of Kyube, a magical girl named Mami Tomoe, befriends and encourages the two girls to accept the contract. For an unknown reason, another magical girl named Homura Akemi is determined to prevent Madoka from accepting the deal.
When the Majin awoke from the depths of darkness, the deity of fate chose six heroes and bequeathed them with the power to save the world. Adlet, a boy who proclaims himself the strongest on Earth, was selected among the Rokka no Yūsha (Braves of the Six Flowers), and he goes to the rendezvous point — but seven have gathered there. The heroes suspect that someone among the seven is the enemy, and the initial suspicion falls on Adlet.
Takeya Yuki is in love with the school. For her, it's a wonderful place, where she enjoys her school activities, especially the activities of her club: School Life Club. The club has Rii-chan as the president, Kurumi-chan as another member, and the teacher, Megu-nee, always there for them. Yes, she is in love with her school... in her mind. Because, for her, the reality of the school and their club's activities is way too hard to be perceived...
WIXOSS is a card game that's popular with teenagers. Supposedly there exist "LRIG Cards," female character cards with wills of their own. Special girls can hear the voices of the LRIGs, and those who possess them are called "Selectors." These Selectors have card battles in a dimension that other humans cannot access. It's said that whoever triumphs in these battles will have their wish granted. Ruko Kominato is the latest girl to find a LRIG card. She names hers Tama, and without any further explanation is thrown into her life as a Selector.
Sotobamura is a small village with around 1300 residents; so small the village isn't even connected to a single highway. An isolated village in which old customs, such as the burial of the dead, are still practiced. One day, the bodies of three people are found dead. Although Ozaki Toshio, the village's lone doctor, feels uncertain, he treats the deaths as a normal occurrence. However, in the days following, the villagers start to die one after the other.
Ayumu Narumi's older brother Kiyotaka, a renowned detective and piano player, disappears all of sudden. The only clue Narumi has, are the Blade Children. Two years later a row of murders and incidents begin, relating to the Blade Children. Together with school journalist, Hiyono Yuizaki, Narumi tries to figure out their destiny.
Steins;Gate is set in the summer of 2010, approximately one year after the events that took place in Chaos;Head, in Akihabara. Physical locales of Akihabara like the Radio Kaikan building can be spotted in the game. According to Chiyomaru Shikura, who headed the planning of Steins;Gate, Akihabara was chosen because it is an easy place for acquiring hardware parts, which makes it the ideal place for people interested in inventing and tinkering with things. The notion of time and time traveling are the main themes of the game. The concept of cause and effect is featured prominently in the game as the protagonist travels back in time numerous times to perform different actions in an attempt to alter what has happened in the future.
The anime re-imagining of the original live-action series follows the Winchester brothers Sam and Dean as they hunt creatures and other supernatural phenomena across the American landscape. The anime will be a 22-episode season that will cover the storyline of the live-action version's first two seasons. The anime project will not only remake the best episodes from the live-action version, but also depict original episodes not seen in the live-action version. Those original episodes will include prologues of the Winchester brothers' childhood, anime-only enemies, and episodes featuring secondary characters from the live-action version.
In an alternate version of the present, Tokyo has been decimated by a shocking terrorist attack, and the only hint to the identity of the culprit is a bizarre video uploaded to the internet. The police, baffled by this cryptic clue, are powerless to stop the paranoia spreading across the population.
While the world searches for a criminal mastermind to blame for this tragedy, two mysterious children—children who shouldn't even exist—masterfully carry out their heinous plan. Cursed to walk through this world with the names Nine and Twelve, the two combine to form "Sphinx," a clandestine entity determine to wake the people from their slumber—and pull the trigger on this world.
The story picks up immediately after the events of Grisaia no Meikyuu, with Kazami Yuuji having been detained for suspected involvement with an international terrorist organization, lead by Heath Oslo, that has managed to enter Japan's borders with a devastating new weapon of mass destruction in hand. Meanwhile, at Mihama Academy, the remaining students find themselves with time running out. Due to financial issues, the school is set to close within the month. Over the past year, though, the girls of Mihama have finally begun to find their own legs, thanks to Yuuji's involvement. Are they really just going to bury their heads in the sand and let the world change around them? And are they really willing to let the man who changed their lives slip away without so much as trying to win him back? As the end of their time at Mihama Academy approaches, Amane, Makina, Sachi, Yumiko, and Michiru find themselves arriving at a single conclusion.
How much a group of students can do in the face of countries and organizations far bigger than any individual could hope to be remains to be seen. In the first place, Yuuji's position is far more complicated than any of them could have imagined, as he finds himself embroiled in an elaborate game of super-political chess revolving around both himself and an inconceivable new system slumbering in the depths of CIRS—a system that Yuuji may have more of a connection to than he thinks. One thing is for certain, though—the girls of Mihama are no longer willing to let the world steal things away from them without at least a bit of resistance first. And with help from a mysterious individual known only as Thanatos, they may just achieve their goal...
At private Mihama Academy, five girls who seem normal attend the school due to "certain reasons." A sixth student "with reasons" named Yūji Kazami transfers in. Yūji has an ego with such darkness that he does not fade in comparison to the five girls, who are so different from the norm. As they each meet each other, they deepen their understanding of one another. Through the small bits of progress they make, each of their hearts will be affected. When Yūji arrives, a story of girls who are trapped by their pasts begins.
Rinka Urushiba is a normal high school girl, until she encounters a penguin and shoals of glowing fish swimming through the sky. She looses consciousness only to awaken with the power to move through inanimate objects. At first she thought it was a hallucination if it were not for Kyotaro Azuma who witnessed the event and who, incidentally, has the ability to teleport. They decide to use their powers to combat people who might use their powers for evil.
It is the early 20th century, and Raishin Akabane is a student puppeteer from Japan, who has come to the Walpurgis Royal Academy of Machine Arts in England to study the emerging field of Machinart: a combination of magic and technology with military applications. He is accompanied by a girl named Yaya, who is actually his Automaton: a living machine doll powered by magical circuits specialized in hand-to-hand combat. In the Academy, there is a combat tournament exclusive to the Top 100 students and their automata, to decide who shall be bestowed with the title of "Wiseman", the greatest puppeteer.
After moving into the quiet town of Hinamizawa, Maebara Keiichi spends his days blissfully in school often playing games with his local friends. However, appearances can be deceiving. One fateful day, Keiichi stumbles upon news of a murder that had occurred in Hinamizawa. From this point on, horrific events unfold in front of Keiichi, as he soon learns his close friends may not be all that they seem. Based on the amateur mystery game by 07th Expansion, the story is told in a series of different scenarios.