Mikoto Misaka, one of the strongest Level 5 espers in Academy City, gave her DNA map to a certain doctor when she was young, believing that it may be used for greater good. Unfortunately for her, it ended up being used to create countless clones of herself; forming the Misaka network, in order to create the strongest esper by sacrificing these clones whom she considers as her own sisters.
In 2046, people can access a virtual network known as the Neurolinker via their cellphone terminals. A perpetual victim of bullying, middle school student Haruyuki spends his time absorbed in games in a corner of his local network. One day he is approached by the most famous girl in his school, Kuroyukihime (Black Snow Princess). She gives him a strange program called Brain Burst that has the power to "accelerate the world."
In a world after death, angels fight for their fate and their future. Yuri, the leader of the Shinda Sekai Sensen, rebels against the god who destined her to have an unreasonable life. On the otherhand, Tenshi, the chairperson of the student council for the world after death, battles against the SSS members. SSS members utilize armed weaponry to battle it out against the angels harnessing supernatural powers.
Asta is a young boy who dreams of becoming the greatest mage in the kingdom. He only has one problem, he can't use magic. Luckily for Asta, he receives the incredibly rare five-leaf clover grimoire that gives him the power of anti-magic. Even though he can't use magic, he plans to become the Wizard King.
Futaba is a girl who was in love with a boy named Kō Tanaka in middle school. However, after a misunderstanding, their relationship as friends ends when he transfers schools over summer vacation. In high school, her world is turned around once again when she meets Kō again, this time under the name of Kō Mabuchi.
AD. 2023, Tokyo. Because of the change of the society such as internationalization and enlargement of the trading, the dark side of the society also continues changing. The criminals are getting deep, and their organizations are increasing its size, then the peace and security is getting worse. The government takes it seriously, and decides to introduce an innovative system. In order to cope with the special criminals, an extralegal police is founded. It is a special criminal team, Warriors, which consists of a few elite members.
Two years ago, Shibuya was ravaged by a biological terrorist attack using the deadly Ua virus. Maria Osawa was saved when her father inoculated her against the virus, but is left with partial amnesia from the shock. She works as a cameraman when she reunites with a girl named Canaan in Shanghai, China. A gifted assassin with synesthesia, she is under orders from an unknown organization for a yet unspecified mission.
Sakura Kinomoto was an ordinary 4th grader until the day she opened a strange book and let dozens of powerful magic cards loose on the world. Keroberos, the Guardian of the Clow Cards, informs Sakura that it is now her responsibility to find and capture the freed cards. However, much to the reluctant Sakura's dismay, things aren't going to be easy for her. Simply saying magic words and waving her wand around isn't good enough. Each card is a living, thinking, extremely powerful being. She'll have to learn to cope with her new responsibilities, as well as ordinary troubles involving love, school, family, and friends. With the support of her friend Tomoyo and a young boy with powers of his own, she must learn how to use her newly awakened magical abilities to collect each card and prevent the disaster that will befall the world if she doesn't.
Tomoya Okazaki is a third year high school student resentful of his life. His mother passed away from a car accident when he was younger, causing his father to resort to alcohol and gambling. This results in fights between the two until Tomoya's shoulder is injured in a fight. Since then, Tomoya has had distant relationships with his father, causing him to become a delinquent over time. While on a walk to school, he meets a strange girl named Nagisa Furukawa who is a year older, but is repeating due to illness. Due to this, she is often alone as most of her friends have moved on. The two begin hanging out and slowly, as time goes by, Tomoya finds his life shifting in a new direction.
Kazama Kenji was feared as the worst delinquent of Fujou High, but after certain events led him to peek in on the Game Development Club, he witnesses the outbreak of a fire. While the members inside manage to succeed in putting it out, they all attack Kenji to erase his memory and hide the incident. Kenji desperately tries to escape from them, but when their president Shibasaki Roka rescues him he ends up joining their Game Development Club.
Eleven years after the introduction of internet-connected, augmented reality eyeglasses and visors, Yoko Okonogi moves with her family to Daikoku City, the technological center of the emerging half-virtual world. Yoko joins her grandmother's "investigation agency" comprised of children equipped with virtual tools and powerful metatags. She quickly crosses paths with Yoko Amasawa, an expert hacker of the virtual environment, as Amasawa relentlessly seeks to "unlock" the mystery of a computer virus that emerges from an inaccessible corrupted space.
It's been six years since that summer adventure when Taichi and the rest of the Chosen Children crossed over to the Digital World, and nearly three years have passed since the final battle between Hikari's group and BelialVamdemon. As the peaceful days passed by, at some point the gate to the Digital World closed. Not even the Chosen Children know what caused this, and time alone continues to pass.
Takato Matsuda, Ruki Matsuno, and Lee Jenrya are children who have, by fate, recieved real Digimon, unlike the imaginary ones in the card game they play. Each of the children, or "Digimon Tamers", have their different views on how Digimon should be treated. But when other Digimon begin to appear around Japan, they must put aside their differences to fend off the digital intruders; even though Yamaki, who is the head of a secret organization called Hypnos is trying to eliminate all of the Digimon himself.
"Mumbling" Chuta Kokonose doesn't have many friends. In fact, the only conversations he has anymore are with voices inside his head. Little does he know that this voice doesn't mean he's crazy. It just means he has an alien living inside his body.
The Diclonius, a mutated homo sapien that is said to be selected by God and will eventually become the destruction of mankind, possesses two horns in their heads, and has a "sixth sense" which gives it telekinetic abilities. Due to this dangerous power, they have been captured and isolated in laboratories by the government. Lucy, a young and psychotic Diclonius, manages to break free of her confines and brutally murder most of the guards in the laboratory, only to get shot in the head as she makes her escape. She survives and manages to drift along to a beach, where two teenagers named Kouta and Yuka discovers her. Having lost her memories, she was named after the only thing that she can now say, "Nyuu," and the two allow her to stay at Kouta's home. However, it appears that the evil "Lucy" is not dead just yet...
Three years ago, the world learned that harpies, centaurs, catgirls, and all manners of fabulous creatures are not merely fiction; they are flesh and blood - not to mention scale, feather, horn, and fang. Thanks to the "Cultural Exchange Between Species Act," these once-mythical creatures have assimilated into society, or at least, they're trying. When a hapless human teenager named Kurusu Kimihito is inducted as a "volunteer" into the government exchange program, his world is turned upside down. A snake-like lamia named Miia comes to live with him, and it is Kurusu's job to take care of her and make sure she integrates into his everyday life.
Lucy is a 17-year-old girl, who wants to be a full-fledged mage. One day when visiting Harujion Town, she meets Natsu, a young man who gets sick easily by any type of transportation. But Natsu isn't just any ordinary kid, he's a member of one of the world's most infamous mage guilds: Fairy Tail.
The story follows a teenage girl named Lucy Heartfilla who is determined to join the notorious magical Fairy Tail Guild. During a daring rescue, she encounters Natsu who is part of the guild and eventually offers her a place. They become teammates performing various missions for the Fairy Tail Guild. Be prepared for an action-packed adventure!
Papika and Cocona hold the keys to open the door. When the two girls meet, their adventures in a different time and different overlapping dimension called "Pure Illusion" begin. Many things in Pure Illusion will stand in the girls' way on their search for the mysterious crystal called the "Shard of Mimi," an item that is said to grant any wish. However, when the girls find themselves in danger, the Shard of Mimi shines, and they are able to transform.
Four boys named Haruka, Makoto, Nagisa and Rin all participated in a swimming tournament shortly before graduating elementary school and later parted ways. Years later, they reunite when Rin challenges Haruka to a race and wins. Not wanting to be defeated so easily, Haruka gathers Makoto and Nagisa and a new recruit named Rei to form the Iwatobi High School Swimming Club.
The boys of summer are back. Haru, Makoto, Nagisa, Rei, and Rin are reunited and the competition is about to get fierce. After the last swimming meet, the bonds of friendship have only gotten stronger, and with each passing day the boys continue to grow. This summer brings new rivals and new challenges.
High school girl Nanako Usami became her town Nagarekawa's local idol at the request of her uncle. She and her upperclassman Yukari- a girl who seems perfect but ends up being air-headed- both become idols of their provincial area. They get interviewed (by the town's shopping center), go on television (low-budget cable), and hold concerts (on the roof of the department store). The girls' salaries come from the town's taxes. Together, the two form the "locodol" unit, Nagarekawa Girls.
Keita Amano is a lonely young man who loves video games; Karen Tendō is the beautiful president of the video game club; Chiaki Hoshinomori constantly fights with Keita; and Tasuku Uehara puts on a facade of being satisfied with his life in the real world, but he in truth loves video games.
Tōko Fukami's family runs a glass-working business in a small seaside town. She hangs out with her four best friends at a cafe called "Kazemichi." During the summer break of their senior year in high school, they meet a transfer student named Kakeru Okikura, who claims that a voice from the future talks to him, and that it's led him to Tōko. His arrival sets off a series of events that will make their final summer together one full of hope and heartache.
Noriko Takaya's dream is to become a space pilot like her father, Admiral Yuzo Takaya. He died when she was still a little girl due to an attack of alien forces in deep space. After entering Okinawa Girls Space Pilot High School, Noriko is handpicked by instructor Kouichiro Ohta as someone with great potential. She must then persuade everyone, especially herself, that she can indeed fulfill her goal and become an accomplished pilot despite being just an ordinary girl.
A dream of falling from the sky...and then birth. Rakka is born from a large cocoon into the Old Home, greeted by a group of females with small wings on their backs and shining halos above their heads. Soon Rakka's own wings grow, a halo is placed on her head and she is told that she must work in the nearby town of Grie. She soon realizes that the town and the entire world they live in are confined behind the Wall, a tall, impenetrable wall that none except the mysterious Toga are allowed to exit.
"Minimum" - a special inborn power found in a limited number of human beings, known as "minimum holders." In Yokohama, the detective team Hamatora, formed by two minimum holders named Nice and Murasaki, comes across information connected to a serial killer being pursued by their old friend Art. It turns out all the victims are minimum holders like them. Unwillingly at first, the two detectives become involved in the investigation.
Tetsuo Takahashi is a teacher working at Shibasaki High School and specializing in the physiological studies of demi-humans. His students include Hikari Takanashi, a vampire and lover of tomato juice; Kyōko Machi, a dullahan; and Yuki Kusakabe, a yuki-onna. The school also employs math teacher Sakie Satō, a succubus.
High School freshman Kōtarō Satomi wants to start a new life living alone in the tiny Room 106. That lonesome life is immediately broken by the invasion of a group of mysterious girls who all claim Room 106 belongs to them one way or another.
The year is 1987 and 17-year-old Jotaro Kujo finds himself suddenly plagued by a ghost-like entity. Jotaro’s grandfather Joseph Joestar, a veteran of a fight to save humanity fifty years prior, arrives with his own supernatural aura and explains that this power, known as a “Stand,” physically manifests its user’s spirit and can be controlled by its user at will. The sudden emergence of these Stands is revealed to be caused by the revival of the megalomaniacal vampire DIO (the Joestar’s longtime enemy) whose awakening from his century-long slumber has triggered Stands to awaken down the Joestar family line, including in Jotaro’s mother whose uncontrollable Stand will ultimately kill her in a few weeks’ time. Jotaro, Joseph, and their allies have fifty days to locate DIO (using their Stands to thwart DIO’s network of devoted Stand-user minions along the way) and eliminate DIO himself in order to save Jotaro’s mother and prevent DIO’s ambitions of world domination.
After 30 grueling days of fighting off wave after wave of assassins sent by the megalomaniacal vampire DIO (all the while traveling by plane, train, and automobile from Japan, through Southeast Asia, and across the Middle East), Jotaro and his allies have made it at last to Egypt where DIO lies in wait. DIO, striving to end the Joestar line that has stood in his way for 100 years, sends his final and most fervent team of Stand-user followers, the 9 Egyptian Gods, to eliminate Jotaro and his allies. Jotaro and his party now have only two weeks to make their way to DIO’s hideout in Cairo and eliminate him before Jotaro’s mother succumbs to DIO’s curse.
It's the final year of high school for Yui Hirasawa (guitar), Ritsu Tainaka (drums), Mio Akiyama (bass), and Tsumugi Kotobuki (keyboard). The founding members of the Light Music Club. Together with their junior member Azusa Nakano (guitar), they spend their days after school in the music room enjoying tea and sweets, and practicing music. Amidst band practice, preparations for the new student orientation performance, scouting for new members, and student responsibilities they still have time for "After School Tea Time".
Senō Natsuru is your normal, everyday high school student. However, he's been chosen to be a Kämpfer, who's objective consists on fighting other Kämpfer with either guns, swords or magic. However, there's catch—first, you can't chose if you're a Kämpfer or not, and second, you must have the body of a girl to use your powers.
Japari Park is a gigantic integrated zoo. In the zoo, due to the mysterious "sand star" substance, the animals start turning into human-shaped creatures called Animal Girls. Japari Park is a place where many people visit and have fun at, but one day a lost child wanders into the park. The lost child starts a journey to return, but because so many Animal Girls join in on the quest it becomes an unexpected grand adventure.
Kill la Kill is set at Honnouji Academy, a fictional high school in Tokyo Bay set in Japan that is dominated by its fearsome student council, led by Satsuki Kiryuin. The council members wear special uniforms called Goku Uniforms that grant them superhuman abilities, which they use to oppress the rest of the school's students and staff. Ryuko Matoi, a student wielding half of a scissor-shaped longsword, transfers to Honnouji Academy in search of the owner of the other half of the scissor blade, the person who killed her father. Defeated by the council after interrogating Satsuki over the killer's identity and whereabouts, Ryuko comes across a sentient sailor uniform she names Senketsu, who puts himself on Ryuko. Using Senketsu's special abilities, Ryuko stands up against Satsuki and her henchmen, the Elite Four , to liberate Honnouji Academy from their iron grip and find out the truth behind her father's murder.
Sawako Kuronuma's one wish in life is to make friends. That's a difficult proposition when everyone who meets her cowers in terror, due to her resemblance to Sadako (after whom they nickname her) from the Japanese horror movie series The Ring. Shunned by her classmates, her life starts to change after she befriends her classmate, Shōta Kazehaya, a popular, easygoing and 100% refreshing guy who is nice with everyone, even with her.
Madoka is the lone member of her school's Jersey Club. She is one day recruited by a mysterious girl named Lan to pilot the robot "Vox" and protect her city from space invaders. They are joined by a third girl, Muginami, who has a different goal than Ran. Meanwhile, they still don't know their enemies' true goal, or what "Rinne" might be.
Little Busters is an adaptation of Key's romance adventure visual novel of the same name. Riki Naoe was orphaned when his parents died, but his depression is slowly lifted when he befriends a group of kids calling themselves the Little Busters. The series takes place during his second year of high school.
In a time when magic is on the decline amid society, Atsuko Kagari is a cheerful girl who enters Luna Nova Academy in order to accomplish her dream of becoming a witch like her idol, Shiny Chariot. Shiny is a famous witch who disappeared from public view many years ago. On her way to school, Kagari meets the kind Lotte Yanson and the mischevious Sucy Manbavaran and the three become friends as they share a bedroom in campus. At the academy, Atsuko soon discovers she is in serious disadvantage compared to the other girls since she doesn`t come from a magical family and is required to learn the magical curriculum from scratch. Having found an item that once belonged to Chariot, Atsuko must discover how to activate and properly use the mysterious Shiny Rod as she hopes it might lead to finding out what has truly happened to her vanished idol.
High school student Homura Suzuko has returned to Ikebukuro, the town where she grew up. But when she gets to school, she finds she has trouble fitting in with the rest of the class. One day, she decides that if she learns to play the card game Wixoss, she might be able to make some friends. She buys a deck set, and when she opens it, the girl on one of the cards begins to move, and speak. "Welcome, Selector." Selectors must battle for control of the five coins that hold all their memories. If they can retake all the coins, they win, and can leave the game. But if they lose, as a penalty--
The series takes place four years after the events of Magical Girl Lyrical Nanoha StrikerS, during which magical girl Nanoha Takamachi rescued and adopted a young girl named Vivio, who is the reincarnation of the Sankt Kaiser, Olivie Segbrecht. After entering her fourth year of elementary school, Vivio is given her own intelligence device, Sacred Heart, and gains the power to transform using her adult Sankt Kaiser mode. She soon comes across a girl named Einhart Stratos who, similar to Vivio, is the descendant of another Sankt Kaiser ruler, Claus G.S. Ingvalt. As Einhart becomes determined to prove her fighting style is the strongest, Vivio and befriends Einhart and, together with her friends, enters a martial arts tournament where they fight against various magcial opponents and learn more about their past lives.
A social game called The Magical Girl Raising Project allows one in tens of thousands of people to be a "magical girl" — possessing extraordinary physical capabilities and looks, as well as special magical powers that set them apart from the rest of the human race. But one day, in a district containing 16 magical girls, the administration announces that it must halve the number of magical girls to solve the problem of magical energy. At first, the 16 magical girls race to collect more "magical candy" than their competitors, but the rules quickly become twisted, and it quickly becomes a murderous battle for survival among them.
Tokiha Mai and her sickly younger brother, Takumi, have received a scholarship to attend the prestigious Fuuka Academy. On the way, the ferry they are travelling on becomes the site of a destructive battle between two girls wielding apparently supernatural powers. This is only the beginning of their troubles, as Mai learns that she herself possesses these powers - the powers of a HiME.
Kinjirō Sakamachi has gynophobia (fear of women), due to his violent mother and sister. Subaru Konoe is the butler of his classmate, Kanade Suzutsuki, and has to dress as a male due to butlers having to be men. When Kinjirō discovers Subaru's secret, Kanade promises to cure Kinjirō of his phobia. Kinjirō and Subaru are forced due to circumstances to spend time together and defend Subaru's secret while trying to cure Kinjirō's fear.
Hachiman Hikigaya is an antisocial high school student with no friends or girlfriend and as a result has a distorted view on life. When he sees his classmates talking excitedly about their adolescent lives, he mutters, "They're a bunch of liars." When he is asked about his future dreams, he responds, "Not working." A teacher gets Hachiman to join the volunteer "service club," which happens to have the school's prettiest girl - Yukino Yukinoshita.
Long ago, all humans lived in the ocean. But some who longed for the land abandoned the ocean, casting off the special raiments granted to them by the sea god to adapt them to life under the sea...
Though mankind was divided into sea dwellers and land dwellers, each with different ways of thinking, they were all still fellow humans, and they continued to maintain contact as time went on.
Sakishima Hikari, Mukaido Manaka, Hiradaira Chisaki, and Isaki Kaname live in an undersea village, while Kihara Tsumugu lives on land.
When these middle school second-year land and sea dwellers meet for the first time, their hearts begin to undulate like the tides.
The youthful fantasy tale of these young people's lives unfolds in a strange and beautiful world.
Asahioka Branch School, a combined elementary and middle school in an isolated village, has only five students total, four girls and one boy. The girls are best friends, and pass the season with traditional activities like harvesting mountain herbs and fishing.
With just five students (none in the same grade ), the four girls of the tiny Asahioka Branch School still enjoy watching cherry blossoms, playing in rivers, digging potato, and building igloos together. The pace is very slow yet enjoyable and heartwarming.
Gol D. Roger was known as the Pirate King, the strongest and most infamous being to have sailed the Grand Line. The capture and death of Roger by the World Government brought a change throughout the world. His last words before his death revealed the location of the greatest treasure in the world, One Piece. It was this revelation that brought about the Grand Age of Pirates, men who dreamed of finding One Piece (which promises an unlimited amount of riches and fame), and quite possibly the most coveted of titles for the person who found it, the title of the Pirate King.
Enter Monkey D. Luffy, a 17-year-old boy that defies your standard definition of a pirate. Rather than the popular persona of a wicked, hardened, toothless pirate who ransacks villages for fun, Luffy’s reason for being a pirate is one of pure wonder. The thought of an exciting adventure and meeting new and intriguing people, along with finding One Piece, are his reasons of becoming a pirate. Following in the footsteps of his childhood hero, Luffy and his crew travel across the Grand Line, experiencing crazy adventures, unveiling dark mysteries and battling strong enemies, all in order to reach One Piece.
High school sophomore Yuki Hase noticed that Kaori Fujimiya, his classmate, was always alone. He tried to start a conversation with her but was turned down: "My memories of friendship can last only a week," she said. Despite of knowing this shocking truth, Yuki keeps trying to be Kaori's "new" friend every week.
Oz Vessalius, heir to one of the duke houses, has just turned fifteen. His life is rich and carefree, darkened only by the constant absence of his father. At his coming-of-age ceremony, however, everything changes. For no reason that he can discern, he's cast into the prison known as the "Abyss", only to be saved by a "chain" known as Alice, the bloodstained black rabbit. It is unknown why was he cast into Abyss, how does Alice factor into it all, and what does the organization known as "Pandora" want with him.
In the spring when the cherry blossom petals fall, Yū Narukami moves to Yaso Inaba to live with his uncle and cousin due to his family's circumstances. He transfers to Yasogami High School, where his event-filled school life begins. However, when serial murders begin occurring in the peaceful town, Yū is awakened to the power of his heart turned to physical form: A Persona. Within these new mysteries is Marie, a resident of the alternate world, the Velvet Room, who has no memories of her past. Together with his friends, Yū must solve all the riddles set in front of him and save Yaso Inaba from further violence.
A young boy named Ash Ketchum embarks on a journey to become a "Pokemon Master" with his first Pokemon, Pikachu. Joining him on his travels are Brock, a girl-obsessed Rock Pokemon Trainer, and Misty, a tomboyish Water Pokemon Trainer who may have a crush on him. Ash and Co. end up traveling through various regions, including Kanto, the Orange Islands, and Johto, and then enter the Pokemon League competitions there. Along the way, they run into many confrontations with Jessie, James, and Meowth, a trio of Pokemon thieves who are apart of an evil organization called "Team Rocket". But everytime Team Rocket try to do their evil deeds, they fail thanks to Ash and his Pokemon.
Five girls live in 19th century London, a city within the Albion Kingdom divided into east and west by a large wall. The girls serve as undercover spies enrolled as students at the prestigious Queen's Mayfair school. The girls make use of their individual abilities to remain active in the underground world of disguise, espionage, infiltration, and car chases.
There was a time when the Hachimitsu Private Academy was a revered and elite all-girls' boarding school on the outskirts of Tokyo but a recent policy revision is allowing boys into the student body. On his first day, Kiyoshi Fujino discovers that he's one of only five boys enrolled at the school. Completely overwhelmed by the thousands of girls on campus, the few boys find that their situation is less than ideal.
After experiencing a bizarre dream, Madoka Kaname, a kind 14-year-old girl, encounters a magical creature named Kyube. Madoka and her friend Sayaka Miki are offered the opportunity of gaining magical powers if they agree to make a contract with the strange little being. He will also grant them one wish, but in exchange they shall risk their lives by accepting the responsibility of fighting witches. Invisible to human eyes, witches are catalysts of despair in the areas they inhabit. An ally of Kyube, a magical girl named Mami Tomoe, befriends and encourages the two girls to accept the contract. For an unknown reason, another magical girl named Homura Akemi is determined to prevent Madoka from accepting the deal.
High schooler Yūta Iridatsu has experienced “astral projection” i.e. his spirit has been separated from his body. He woke up in a mansion named Koraikan and met a cat spirit named Chiranosuke, who told him “You must find the Sacred Tome of Koraikan in order to return to your physical body.” While searching through corridors of Koraikan, Yūta bumped into underpants of its female residents, and doing so would, eh, create some big trouble for planet Earth.
A girl named Mitsuki Kanzaki lives with her step-brother Yuya after her mother remarries. One day, Mitsuki is possessed by the self-proclaimed spirit of a young girl, Hiyori Kotobuki. Hiyori (in Mitsuki's body) must fall in love with Yuya to move toward the "Gates of Heaven."
Arata Kaizaki is an unemployed, single 27-year-old who has just been cut off from his parents' financial support. Unable to find a job due to him leaving his previous employer within three months, he is stuck. One night after drinking with a high school friend, Arata meets Ryo Yoake, a man who offers Arata pills to turn him back into a 17-year old so he can redo his life. After agreeing to the experiment, Arata joins a high school class, and meets Chizuru Hishiro, a socially-awkward silent beauty who yearns to have friends. Through connecting with her and other classmates, Arata must find what he lacks to live a happy life in the real world within a one-year time limit.
Takeya Yuki is in love with the school. For her, it's a wonderful place, where she enjoys her school activities, especially the activities of her club: School Life Club. The club has Rii-chan as the president, Kurumi-chan as another member, and the teacher, Megu-nee, always there for them. Yes, she is in love with her school... in her mind. Because, for her, the reality of the school and their club's activities is way too hard to be perceived...
Goryōkan Academy is a new private senior/junior high school for girls with a vast downtown campus. This highly popular school has "another face" — a secret hidden side. It organizes and trains the special unit Fifth Force to protect the world from invisible supernatural entities known as "Oburi" that are devouring the world. A team of five trained with powers against the Oburi is to be chosen from the student body to perform missions. A new team leader has been appointed to assemble the five students.
WIXOSS is a card game that's popular with teenagers. Supposedly there exist "LRIG Cards," female character cards with wills of their own. Special girls can hear the voices of the LRIGs, and those who possess them are called "Selectors." These Selectors have card battles in a dimension that other humans cannot access. It's said that whoever triumphs in these battles will have their wish granted. Ruko Kominato is the latest girl to find a LRIG card. She names hers Tama, and without any further explanation is thrown into her life as a Selector.
Asuka and her 4 friends attend the secret Hanzo Academy, which trains young women in the martial art of Ninjutsu. However, the girls find their own skills are inadequate when faced with another group of girls from their rival, Hibi Girls Academy, which trains its Ninjas with the opposite moral philosophy.
The year was 1970s. Fascinated by the performance of rakugo master Yakumo the 8th at a philanthropic show in a prison, delinquent Kyoji visited Yakumo immediately after serving his term, begging Yakumo to take him in as an apprentice. To his surprise, master Yakumo agreed without much hesitation, yet things progressed not quite as Kyoji expected.
Set in the Shinigami technical school for weapon meisters, the series revolves around 3 groups of each a weapon meister and a human weapon. Trying to make the latter a "Death Scythe" and thus fit for use by the Shinigami, they must collect the souls of 99 evil humans and 1 witch.
A freshman halberd named Harudori Tsugumi, befriends two other meisters, Tatane Meme and Anya Hepburn. All three take part in the NOT (Normally Overcome Target) class at DWMA (Death Meister & Weapon Academy ) and learn to control their powers in order to overcome their difficulties to have a normal life, as opposed to the battle-oriented EAT (Especially Advanced Talent) class taken by Maka, Soul, and their companions.
The world is threatened by Mephisto, the King of Minor Land, who tries to spread the Melody of Unhappiness. Mephisto is after the Legendary Score, in which the Melody of Happiness is written. In order to complete the score and protect the world, new Precure girls stand up to collect the scattered notes of the Melody of Happiness.
The players of a virtual reality MMORPG, Sword Art Online, are trapped and fighting for their very lives. After it is announced that the only way to leave the game is by beating it, Kirito - a very powerful swordsman - and his friends take on a quest to free all the minds trapped in Aincrad.
In a world where dead people turn into books and are stored in the Bantorra Library where anyone who reads a book can learn their past. Bantorra Library is maintained by Armed Librarians who wield psychic powers and their enemy is a religious society known as Sindeki Kyōdan.
Yōto Yokodera is a perverted schoolboy who is unable to express his true feelings freely. After hearing about the wish-granting Stony Cat, he decides to try and make an offering to lose his facade, only to meet Tsukiko who wishes instead to be more discreet with her feelings to become more adultlike. Who'd have thought the rumors of the wish-granting Stony Cat turns out to be true; transferring the facade that Yōto wishes to lose into a classmate who needs it more and making it difficult for Tsukiko to show even the slightest of emotions on her face. Being on the same boat, they both search for ways to remedy the situation.
In a world where humans and non-humans have not yet been separated, the kingdom of Leones is protected by the Holy Knights, powerful magic users both revered and feared by the people. Supposedly the strongest, most fearsome of these knights, the Seven Deadly Sins, betrayed the kingdom and made enemies of all the other knights. Queen Elizabeth doesn't believe this story, and sets out to find the Sins - but when she meets the first Sin at a tavern, his name is Melodias, and he's nothing but a boy in charge of the pigs.
Futaba Odagiri is incredibly energetic but is also a glutton. Teru Hayama looks like an angel but she is really a demonic class president. Yōko Nishikawa is the daughter of family that used to be a member of the upper class, but after her father's company went bankrupt, they became poor. All three high school girls have the kanji for "leaf" in their name but could not be any different from one another.
Despite Ryuji Takasu's gentle personality, his eyes make him look like an intimidating delinquent. Class rearrangements on his second high school year put him together with his best friend, Yusaku Kitamura, and his hidden crush, Minori Kushieda. Along with these two comes Kushieda's best friend, Taiga Aisaka. Her delicate appearance contrasts with her brutal personality. Secretly in love with Kitamura, Taiga agrees to help Ryuji with his love interest as long as he helps her get closer to hers.
Meiro-chō is a town where all-female diviners (uranaishi) live and where girls from all over the country yearn to become the top diviner — "Urara." Today, a solitary girl named Chiya enters the town's gates. However, she has another purpose coming here, besides becoming the Urara. Chiya's days as an apprentice diviner begin as she meets three friends — the earnest Kon, Kōme who is a fan of Western culture, and the shy Nono.
In Oshima the happy, carefree 14-year-old Akane Isshiki lived a poor but well-loved life together with her reliable little sister, Momo, who does all the housework, and her grandfather, Kenjirō, a genius inventor who only created useless devices. When the weather is clear, they can see the artificial island, Blue Island, across the sea. In the center of that island rises the revolutionary Manifestation Engine, a discovery that solved the world's energy problems, and leads to some major problems.
Walkure Romanze's story revolves around Takahiro Mizuno, a student studying at an academy with jousting as its main focus for sport. Takahiro acts as an advisor to the riders of the sport. Takahiro goes through each day tediously until the time of the annual competition draws near. Due to some odd circumstances, his childhood friend Mio Kisaki is enrolled into the competition. As she has never even rode a horse once in her life, Takahiro senses the fear in his friend and becomes Mio's coach.
Six months ago, the five-member literature club all awakened superpowers. Unfortunately this has not led to them having anything else interesting happen in their lives, like epic battles or saving the universe. They go about their ordinary lives, just happening to have superpowers, waiting for the call to battle to finally happen - assuming it ever comes at all.
After moving into the quiet town of Hinamizawa, Maebara Keiichi spends his days blissfully in school often playing games with his local friends. However, appearances can be deceiving. One fateful day, Keiichi stumbles upon news of a murder that had occurred in Hinamizawa. From this point on, horrific events unfold in front of Keiichi, as he soon learns his close friends may not be all that they seem. Based on the amateur mystery game by 07th Expansion, the story is told in a series of different scenarios.
In 2018, humans and wizards live together in Tokyo. Police continue to protect order in society, but wizards are tried according to magical law, in special courts defended by wizard barristers. At age seventeen, Cecile has just become the youngest wizard barrister, and begins work at the Butterfly Law Offices. While she hasn't realized it yet, she has tremendous magical potential.
K?sei Arima was a piano prodigy until his mother died when he was eleven years old. The shock of losing her made him lose any interest in piano, and his life has felt monotonous ever since. Then, when he's fourteen, his childhood friend Tsubaki introduces him to her classmate Kaori, a free-spirited violinist. Her enthusiasm reignites his interest in music and in life.
Follow the adventures Yuki Yuna and the "Hero Club" she joins as they aim to do their best for the community they live in, ranging from helping other clubs to fighting off mysterious enemies known as "Vertex", all in time to attend classes and have fun.
Right after starting middle school, Akari Akaza joins the Amusement Club which is composed solely of her two childhood friends, Kyouko Toshinou and Yui Funami. Chinatsu Yoshikawa, Akaza's classmate, becomes a member after finding out about the dissolution of the Tea Club. The Amusement Club, situated at the tea room facility since the Tea Club disbanded, has no clear purpose, being free for the girls to do whatever they want.