When Kōichi Sasakibara transfers to his new school, he can sense something frightening in the atmosphere of his new class, a secret none of them will talk about. At the center is the beautiful girl Mei Misaki. Kōichi is immediately drawn to her mysterious aura, but then he begins to realize that no one else in the class is aware of her presence.
Akihito Kanbara is a high school sophomore in the literature club who believes himself to be a "Meganest", and although he appears to be human, he is actually half Yōmu, which makes him invulnerable to wounds, due to the fact that he can heal so quickly, and also immortal. One day, Akihito meets freshman Mirai Kuriyama when it appears as if she is about to attempt suicide by jumping off of the school rooftop. Mirai is isolated because of her ability to manipulate blood, which is considered heresy even among other members of the underworld, so she is shunned. Soon after Akihito saves Mirai, disturbing events begin to arise.
Tomoya Okazaki is a third year high school student resentful of his life. His mother passed away from a car accident when he was younger, causing his father to resort to alcohol and gambling. This results in fights between the two until Tomoya's shoulder is injured in a fight. Since then, Tomoya has had distant relationships with his father, causing him to become a delinquent over time. While on a walk to school, he meets a strange girl named Nagisa Furukawa who is a year older, but is repeating due to illness. Due to this, she is often alone as most of her friends have moved on. The two begin hanging out and slowly, as time goes by, Tomoya finds his life shifting in a new direction.
The Empire of Britannia has invaded Japan using giant robot weapons called Knightmare Frames. Japan is now referred to as Area 11, and its people the 11's. A Britannian who was living in Japan at the time, Lelouch, vowed to his Japanese friend Suzaku that he'd destroy Britannia. Years later, Lelouch is in high school, but regularly skips out of school to go play chess and gamble on himself. One day, he stumbles on terrorists 11's who've stolen a military secret and is caught by a member of the Britannian task force sent after them, who is Suzaku. As the rest of the squad arrives, Suzaku is shot for disobeying orders, while the military secret, a young girl, gives Lelouch the power of Geass, which makes anyone obey any order. While Suzaku is secretly made the pilot of Britannia's brand new prototype Knightmare, Lancelot, Lelouch becomes the masked Zero to lead the rebellion to destroy Britannia once and for all.
Kazama Kenji was feared as the worst delinquent of Fujou High, but after certain events led him to peek in on the Game Development Club, he witnesses the outbreak of a fire. While the members inside manage to succeed in putting it out, they all attack Kenji to erase his memory and hide the incident. Kenji desperately tries to escape from them, but when their president Shibasaki Roka rescues him he ends up joining their Game Development Club.
Eleven years after the introduction of internet-connected, augmented reality eyeglasses and visors, Yoko Okonogi moves with her family to Daikoku City, the technological center of the emerging half-virtual world. Yoko joins her grandmother's "investigation agency" comprised of children equipped with virtual tools and powerful metatags. She quickly crosses paths with Yoko Amasawa, an expert hacker of the virtual environment, as Amasawa relentlessly seeks to "unlock" the mystery of a computer virus that emerges from an inaccessible corrupted space.
The boys of summer are back. Haru, Makoto, Nagisa, Rei, and Rin are reunited and the competition is about to get fierce. After the last swimming meet, the bonds of friendship have only gotten stronger, and with each passing day the boys continue to grow. This summer brings new rivals and new challenges.
A short flashback of what happened in prequel of Heaven's Lost Property series until there's an Angel, Hiyori Kazane who is dreaming while her real body is in heaven. She had a crush on the main protagonist, Tomoki Sakurai who fight until the end where the world has memory about Hiyori erased when she died in her dream and returned to her real body. She wanted to return to her dream so much that she got modified into an Angeloid of Clockwork by heaven's master but got back consciousness with help of Tomoki. However, it was not enough to save her life.
Isei finds new troubles about to enter into his life and two even sleeping in his bed. While looking at an old photo album of Isei's, Kiba sees a familiar sword being held by an old friend of Isei's, which reopen's old wounds. Meanwhile, Devils, Fallen Angels, and The Church's agents all clash to get their hands on, or just destroy, powerful weapons called Holy Swords. If that weren't enough, Isei's red dragon warns him that he senses his old rival the white dragon is drawing near.
The story follows Issei Hyōdō, a dim-witted, lecherous second-year high school student who is killed by a girl on his first date ever. Issei is reincarnated as a devil, and from that day forward, he serves as an underling of Riasu, a high-level devil who is also the prettiest girl on Issei's campus.
High School freshman Kōtarō Satomi wants to start a new life living alone in the tiny Room 106. That lonesome life is immediately broken by the invasion of a group of mysterious girls who all claim Room 106 belongs to them one way or another.
The story centers around Akamatsu Yuuki, a boy who joins the staff of his school's second newspaper. The editor-in-chief Nikaidou Ayaka immediately assigns him to the life (Jinsei) advice column. Three girls — the science representative Endou Rino, the liberal arts representative Kujou Fumi, and the physical education representative Suzuki Ikumi — answer requests from students about whatever is troubling them.
It's the final year of high school for Yui Hirasawa (guitar), Ritsu Tainaka (drums), Mio Akiyama (bass), and Tsumugi Kotobuki (keyboard). The founding members of the Light Music Club. Together with their junior member Azusa Nakano (guitar), they spend their days after school in the music room enjoying tea and sweets, and practicing music. Amidst band practice, preparations for the new student orientation performance, scouting for new members, and student responsibilities they still have time for "After School Tea Time".
Yuichi Aizawa returns to this city after seven years. In his childhood, he often visited it, but something happend in the past which caused him to block out his memories of the events of seven years ago. On the day after he gets settled in, he meets a girl carrying a backpack with wings on it. Her name is Tsukimiya Ayu and he begins to recall the memories he had lost.
After winning a fierce battle against Yosen High, Seirin High basketball team successfully advanced on the semifinals of the Winter Cup. They continue aiming to become the champion but this makes hard for them since they're against powerful opponents.
Honoka K?saka loves her school. That's why it's bad news for her when she finds out it's being shut down due to lack of new students. In order to bring in more students, Honoka decides to start a "school idol group," which is certain to get the eyes of the public. To make this dream a reality, she gathers together her close friends and classmates to make the best idol unit possible.
High school freshman Yuuta Togashi was once a "Chunibyo patient" i.e. an overly self-conscious middle schooler. He wants to bury this embarrassing past and begins a new life in high school unsuccessfully. His classmate Rikka Takanashi, a "current" chunibyo patient, has found traces of residual symptoms on him and used the fact to force Togashi "making a contract" with her.
The relationship between Yuuta and Rikka starts to develop slowly in their own unique way as they begin to live together with Kuzuha under one roof. However, "chuunibyou"-plagued Satone, Yuuta's old acquaintance, showed up in the most unexpected place and time; challenging their budding, yet fragile relationship. Meanwhile, the rest of the Oriental Magick Napping Society in Summer club members continue to expand their own unique selves and relationships with one another.
Eruna Ichinomiya is a third-year junior high school student who has not decided on which high school to attend, and spends her days skipping school and playing games at home. One day, Eruna's eyes are captivated by a photo of Seisa Mikagura in a pamphlet for Mikagura Private Academy, given to her by her cousin, Shigure Ninomiya. Feeling that it is fate, Eruna decides to attend Mikagura Academy. However, Eruna discovers that Mikagura Academy is a school where only cultural clubs exist, and that it has an intense battle system where students with special powers must fight each other as representatives of their own clubs.
Chiyo Sakura confesses her feelings to her schoolmate Nozaki. Due to a misunderstanding, Nozaki thinks Chiyo is just a fan. She then discovers Nozaki's other identity; a shōjo manga artist. As she gets closer to Nozaki, she befriends Nozaki's quirky acquaintances who assist him and serve as inspirations for his manga.
Disowned by his father, Jugo Yama has run away from home to the island of Nanae. He begins to live by himself, only to discover his room is haunted by the ghost of Nanana Ryugajo. She was murdered ten years ago, and her killer must be found before she can rest in peace. Before her death, Nanana collected things from all over the world and hid them throughout the island. Using the mysterious powers of these hidden items, they should be able to find the culprit. As Jugo begins his hunt for her collection, however, he discovers he's not the only person searching.
Haruhi is a poor tomboyish student at a school for the ultra-wealthy, able to attend because of a scholarship, and unable to even afford a uniform. One day, she stumbles across the decidedly peculiar but very popular Ouran Host Club. She tries to leave, but accidentally breaks a vase, and unable to pay for it, she's told that she'll have to stay and do odd jobs. That is, until they decide she would be more valuable as a club member. Not realizing she's female due to her appearance, they fix her up and give her a male uniform. She's an instant hit, so they decide to have her keep up the charade even after they find out the truth. Haruhi, being average almost to a fault, doesn't know what to make of the unconventional activities of the Host Club (or of the even more unconventional members), but having little choice, she plays along. Before long, real bonds are formed, friends made, and Haruhi finds herself accepted in a way she could never have been otherwise in this affluent school.
Kazuya Maeda is a high school student who has received a digital camera from his father. Motivated by this new hobby, he enters the school´s photography club. This gives him the opportunity to see several new perspectives towards the girls near him.
A new semester has arrived for Tsukune and the gang featuring a handfull of girl obsessed female first years and it seems like among these first years emerges another vampire who holds a grudge against her sister Moka. What shall this grudge lead to in the future and shall Tsukune suceed in taming this new problem child into his friend, no one knows what the future holds.
One day, an otaku high school student Tomoya Aki has a fateful encounter with a girl. This meeting inspires Tomoya to design his very own “gal-game” featuring a heroine modeled after the girl he saw. In order to make his desire a reality, Tomoya must persuade a few eccentric “creators” such as the ace member of the art club, Eriri Spencer Sawamura and the school’s top student, Utaha Kasumigaoka to join his development team. Meanwhile, Tomoya is shocked to learn that the girl he idolized as his muse for this whole project was none other than his boring classmate, Megumi Kato!
Miyanaga Saki is a first year high school girl whose family would get angry if she won the family mahjong games. But losing would also have its consequences. Because of this she develops a new way of playing that allows her to stay on the thin line between winning and losing, the +/- zero score, an almost impossible score. In a game that relies mainly on luck, the +/- zero score is harder than winning, but Saki can achieve this every time. Having always hated the game, her friend from middle school, Suga Kyotoro, forces her to play in the schools mahjong club. Her developed skill and superhuman luck has made her a worthy mahjong opponent, even to the middle school's national mahjong champion.
Nodoka Haramura's appearance on television playing in a high school mahjong tournament inspires her old Jr. high school friends to reform their schools club so they can meet and play her in the National High School Mahjong Tournament.
Takeya Yuki is in love with the school. For her, it's a wonderful place, where she enjoys her school activities, especially the activities of her club: School Life Club. The club has Rii-chan as the president, Kurumi-chan as another member, and the teacher, Megu-nee, always there for them. Yes, she is in love with her school... in her mind. Because, for her, the reality of the school and their club's activities is way too hard to be perceived...
Kumiko Oumae is looking for a new beginning at Kitauji High School, distant from most of her middle school peers. She befriends Hazuki Katou and Saphire "Midori" Kawashima and joins the Music Club with them, a past-time from her junior high days. There she continues to play euphonium and encounters Reina Kousaka, a figure from her past she didn't expect to meet again. As the club works tirelessly to achieve it's goals, the two girls awkwardly dance around each other, each wanting to know the other more.
Yura Yamato has just arrived at the high school division of Stella Women's Academy, when Sonora Kashima invites her to join a club called "C³". Sonora is the third-year student who became the new head of this club for military survival games. The other members include two second-year students (part-Japanese Karila Hatsuse and G36K-wielding Honoka Mutsu) and two other new students (Rento Kirishima whose family runs a Japanese sweets shop and the really short Yachiyo Hinata).
Taking place in the alternate reality of the world Nagato created, everyone finds themselves in different situations. Yuki Nagato, who is not an alien but a cute, shy bookworm is desperate to keep the Literature Club alive. With the help of her best friend Ryoko Asukura, who is no longer a psychotic killer and Kyon, a very sarcastic guy who is still very sarcastic whether he's in the old world or the new one, do all they can to help Yuki. Later on in the story, Yuki meets Mikuru Asahina, a cute moe blob and Tsurya-san who is Mikuru's best friend, along with Haruhi Suzumiya who is an eccentric girl with an interest in aliens, time travelers, and espers, and Itsuki Koizumi, a "mysterious" transfer student who attends the same school as Haruhi. The seven not only hang out together, but do all they can to help Yuki have hope and also help her blossom in personality.
Urawa no Usagi-chan is an original series centered around the daily lives of 8 girls in junior high school in Saitama prefecture's Urawa district. Usagi, Tokiwa, Minami, Sakura, Midori, Kojika, Saiko, Misono - Enjoy watching their unique personalities play off against each other as their fun-filled school life unfolds.
Sakamichi Onada is a wimpy high school freshman who loves anime. He initially wants to enter the anime club, but winds up joining the cycling club after meeting two classmates who are already famous cyclists. He undertakes the grueling training to compete in races, and discovers his own hidden talent in cycling.
Follow the adventures Yuki Yuna and the "Hero Club" she joins as they aim to do their best for the community they live in, ranging from helping other clubs to fighting off mysterious enemies known as "Vertex", all in time to attend classes and have fun.
Right after starting middle school, Akari Akaza joins the Amusement Club which is composed solely of her two childhood friends, Kyouko Toshinou and Yui Funami. Chinatsu Yoshikawa, Akaza's classmate, becomes a member after finding out about the dissolution of the Tea Club. The Amusement Club, situated at the tea room facility since the Tea Club disbanded, has no clear purpose, being free for the girls to do whatever they want.