Anime Images For Tag mythology

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1

Campione!

Godō Kusanagi is a 16-year-old high school boy, who once killed the god "Verethragna" and acquired the title of "Campione" ("God Killer") when he was 15. Erica Brandelli is a 16-year-old Italian girl, who is a "Great Knight" of the magic society "Bronze Black Cross" and had fought together with Godo to defeat Verethragna. Godo doesn't like fighting but his title of "Campione" makes him get involved in battles against other Campiones and uncontrollable gods.
2

Claymore

In a world rife with deadly creatures called "youma", a young silver eyed woman, Clare, works on behalf of an organisation that trains female youma halfbreeds into warriors with the ability to destroy these creatures. Considered a rogue for picking up a stray child & almost losing herself to her youma side by "Awakening", she is constantly assigned rather dangerous missions...
3

Elfen Lied

The Diclonius, a mutated homo sapien that is said to be selected by God and will eventually become the destruction of mankind, possesses two horns in their heads, and has a "sixth sense" which gives it telekinetic abilities. Due to this dangerous power, they have been captured and isolated in laboratories by the government. Lucy, a young and psychotic Diclonius, manages to break free of her confines and brutally murder most of the guards in the laboratory, only to get shot in the head as she makes her escape. She survives and manages to drift along to a beach, where two teenagers named Kouta and Yuka discovers her. Having lost her memories, she was named after the only thing that she can now say, "Nyuu," and the two allow her to stay at Kouta's home. However, it appears that the evil "Lucy" is not dead just yet...
4

Everyday Life with Monster Girls (Monster Musume no Iru Nichijō)

Three years ago, the world learned that harpies, centaurs, catgirls, and all manners of fabulous creatures are not merely fiction; they are flesh and blood - not to mention scale, feather, horn, and fang. Thanks to the "Cultural Exchange Between Species Act," these once-mythical creatures have assimilated into society, or at least, they're trying. When a hapless human teenager named Kurusu Kimihito is inducted as a "volunteer" into the government exchange program, his world is turned upside down. A snake-like lamia named Miia comes to live with him, and it is Kurusu's job to take care of her and make sure she integrates into his everyday life.
5

Fate/stay night

Shirou Emiya lost his parents in a fire when he was young and was later adopted by a sorceror by the name of Kiritsugu Emiya. Although he was full of admiration for his adopted father and yearns to become an ally of justice, Shirou has limited powers and was unable to become a strong sorceror like his father. That is until one fateful day, he was drawn into the Holy Grail War and had to summon a female "Servant" known as Saber in order to protect himself. It turns out that the Holy Grail War involves a series of battles among powerful sorcerors to fight for the possession of a relic that will grant one's wishes, the Holy Grail. There are altogether seven "Masters" who can summon their respective "Servants" from different classes known as Saber, Archer, Rider, Berserker, Lancer, Caster and Assasin. These "Servants" have to hide their names in order not to reveal their weaknesses to the enemies. The story revolves around Shirou and his entanglement in the Holy Grail War.
6

Fate/stay night: Unlimited Blade Works

Ten years ago, the magus Kiritsugu Emiya saved one lone survivor of a great disaster. As he cried in happiness, he proclaimed that by saving him, he had saved himself. The boy swore then that he would become a hero who lived to save others. Five years after the death of his foster father, Shirō Emiya finds himself drawn into a battle to the death between seven magi called Masters, where each commands the spirit of a hero of legend called a Servant in pursuit of having one wish granted by the legendary Holy Grail. In this battle, Shirō will finally have the chance to face the ghosts of his past, and to find his path to face his dreams and his future. Through the power of the Holy Grail, his wish will finally come true, for a hero of justice must have an evil to defeat.
7

Fate/Zero

Taking place 10 years before the events of Fate/stay night, this series chronicles the events of the Fourth Holy Grail War.
8

JoJo's Bizarre Adventure: Stardust Crusaders (JoJo no Kimyou na Bouken: Stardust Crusaders)

The year is 1987 and 17-year-old Jotaro Kujo finds himself suddenly plagued by a ghost-like entity. Jotaro’s grandfather Joseph Joestar, a veteran of a fight to save humanity fifty years prior, arrives with his own supernatural aura and explains that this power, known as a “Stand,” physically manifests its user’s spirit and can be controlled by its user at will. The sudden emergence of these Stands is revealed to be caused by the revival of the megalomaniacal vampire DIO (the Joestar’s longtime enemy) whose awakening from his century-long slumber has triggered Stands to awaken down the Joestar family line, including in Jotaro’s mother whose uncontrollable Stand will ultimately kill her in a few weeks’ time. Jotaro, Joseph, and their allies have fifty days to locate DIO (using their Stands to thwart DIO’s network of devoted Stand-user minions along the way) and eliminate DIO himself in order to save Jotaro’s mother and prevent DIO’s ambitions of world domination.
9

JoJo's Bizarre Adventure: Stardust Crusaders Egypt Arc

After 30 grueling days of fighting off wave after wave of assassins sent by the megalomaniacal vampire DIO (all the while traveling by plane, train, and automobile from Japan, through Southeast Asia, and across the Middle East), Jotaro and his allies have made it at last to Egypt where DIO lies in wait. DIO, striving to end the Joestar line that has stood in his way for 100 years, sends his final and most fervent team of Stand-user followers, the 9 Egyptian Gods, to eliminate Jotaro and his allies. Jotaro and his party now have only two weeks to make their way to DIO’s hideout in Cairo and eliminate him before Jotaro’s mother succumbs to DIO’s curse.
10

Naruto

Naruto closely follows the life of a boy who is feared and detested by the villagers of the hidden leaf village of Konoha. The distrust of the boy has little to do with the boy himself, but it’s what’s inside him that causes anxiety. Long before Naruto came to be, a Kyuubi (demon fox) with great fury and power waged war taking many lives. The battle ensued for a long time until a man known as the Fourth Hokage, Yondaime, the strongest ninja in Konoha, fiercely fought the Kyuubi. The fight was soon won by Yondaime as he sealed the evil demon in a human body. Thus the boy, Naruto, was born. As Naruto grows he decides to become the strongest ninja in Konoha in an effort to show everyone that he is not as they perceive him to be, but is a human being worthy of love and admiration. But the road to becoming Hokage, the title for the strongest ninja in Konoha, is a long and arduous one. It is a path filled with betrayal, pain, and loss; but with hard work, Naruto may achieve Hokage.
11

Naruto Shippuden

Naruto Shippuuden is the continuation of the original animated TV series Naruto. The story revolves around an older and slightly more matured Uzumaki Naruto and his quest to save his friend Uchiha Sasuke from the grips of the snake-like Shinobi, Orochimaru. After 2 and a half years Naruto finally returns to his village of Konoha and sets about putting his ambitions to work; though it will not be easy as he has amassed a few, and more dangerous, enemies in the likes of the shinobi organization, Akatsuki.
12

One Piece

Gol D. Roger was known as the Pirate King, the strongest and most infamous being to have sailed the Grand Line. The capture and death of Roger by the World Government brought a change throughout the world. His last words before his death revealed the location of the greatest treasure in the world, One Piece. It was this revelation that brought about the Grand Age of Pirates, men who dreamed of finding One Piece (which promises an unlimited amount of riches and fame), and quite possibly the most coveted of titles for the person who found it, the title of the Pirate King. Enter Monkey D. Luffy, a 17-year-old boy that defies your standard definition of a pirate. Rather than the popular persona of a wicked, hardened, toothless pirate who ransacks villages for fun, Luffy’s reason for being a pirate is one of pure wonder; the thought of an exciting adventure and meeting new and intriguing people, along with finding One Piece, are his reasons of becoming a pirate. Following in the footsteps of his childhood hero, Luffy and his crew travel across the Grand Line, experiencing crazy adventures, unveiling dark mysteries and battling strong enemies, all in order to reach One Piece.
13

Pandora Hearts

Oz Vessalius, heir to one of the duke houses, has just turned fifteen. His life is rich and carefree, darkened only by the constant absence of his father. At his coming-of-age ceremony, however, everything changes. For no reason that he can discern, he's cast into the prison known as the "Abyss", only to be saved by a "chain" known as Alice, the bloodstained black rabbit. It is unknown why was he cast into Abyss, how does Alice factor into it all, and what does the organization known as "Pandora" want with him.
14

Rokka: Braves of the Six Flowers

When the Majin awoke from the depths of darkness, the deity of fate chose six heroes and bequeathed them with the power to save the world. Adlet, a boy who proclaims himself the strongest on Earth, was selected among the Rokka no Yūsha (Braves of the Six Flowers), and he goes to the rendezvous point — but seven have gathered there. The heroes suspect that someone among the seven is the enemy, and the initial suspicion falls on Adlet.
15

Sword Art Online

The players of a virtual reality MMORPG, Sword Art Online, are trapped and fighting for their very lives. After it is announced that the only way to leave the game is by beating it, Kirito - a very powerful swordsman - and his friends take on a quest to free all the minds trapped in Aincrad.
16

Sword Art Online II

After putting an end to the SAO incident in the year 2022 and rescuing Asuna in ALfheim Online (ALO), Kazuto Kirigaya finally returned to the real world to resume a normal life with his friends once more. However when a string of deaths begin occurring in connection to a virtual reality game called "Gun Gale Online" (GGO), Kikuoka Seijiro of the Ministry of Internal Affairs enlists Kazuto to once again don his character "Kirito" and enter the virtual world to investigate the cause of the deaths. While meeting new allies, Kirito may be faced with his most dangerous challenge yet a player known only as "Death Gun" with the ability to kill a person in the real world by killing their virtual avatar.
17

Trinity Seven

Kasuga Arata lived a normal life together with his childhood friend, Hijiri Kasuga, in a small town. However, everything changed on the day of the Black Sun, and a magus (mage) appeared before him. The Black Sun caused the Breakdown Phenomenon which destroyed the town where he lives. Because of this, his normal life was artificially reconstructed by a grimoire that his childhood friend had left. The appearance of the magus led him to a new life in the Royal Biblia Academy and meeting the members of the Trinity Seven.
18

Urusei Yatsura

Urusei Yatsura is the story of the unluckiest and most lecherous young man alive, Ataru Moroboshi. When aliens decide to invade Earth, Ataru is randomly selected to defend his planet by playing a game of the aliens national sport, tag. Should he win, the world shall be saved. However, Ataru is motivated for far less noble reasons, as the one he plays against is revealed to be the curvaceous alien princess, Lum. The game goes for 10 days, and on the last day, Ataru, motivated by his girlfriend assuring him marriage (and consequently, a marriage night one can assume) should he win, finally catches Lum. However, with his victory he gives a cry of joy for his coming marriage, which is misinterpreted by Lum to be a marriage proposal. She promptly agrees, beginning the two's "marriage" together.

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